Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
When I load into my map solo, I see my customizable light devices from a distance as bright balls of light. When I look at them and they render for a second, they reset to what I expect them to be, but it takes a little bit of time. This is a screenshot of the settings I’m using for the device.
Steps to Reproduce
Place a light in a fairly dark scene? I could add my lighting settings from the day / night cycle device if you like.
My light settings are like this:
Initial state on
light reflection intensity 100
Light size 50
Advanced:
enable during all phases
intensity 50
Rhythm preset: flicker
rhythm time 1
dimming amount 100
Expected Result
Lights that render appropriately from a distance, rather than large glowing balls.
Observed Result
From a distance, lights are showing up as balls approximately 5M in radius. Some are adjusted for occlusion but some are not. As I approach them to render distance, they disappear, but they are far brighter than I have them set up to be regardless.
Platform(s)
PC is all I can test.
Island Code
2724-4453-6491
Additional Notes
I’ll provide a video if you like.