Summary
I’ve created a Rocket racing track but during a specific part of the track (just the start of the track) the game will give players a warning saying they’ve missed a checkpoint even though they are on the intended route. All checkpoints are set up correctly and the track numbers are in order. I’ve tried adding a few check points in between to make the distance less but that didnt fix it.
Ive linked a video of it happening
and if you need any additional information please let me know
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Drive through the track as normal and just after the first check point you will get the warning
Expected Result
Players dont get the warning when they are on the intended track
Observed Result
Players get a warning that they have missed a checkpoint and if they are too slow they are teleported back which essentially soft locks them
Platform(s)
tested on PC and PS5. it happens on both
Island Code
8767-1639-4845
Video
Additional Notes
Thanks for taking the time to help me