Custom track Rocket racing checkpoint bug - Game says players miss a checkpoint when they haven't

Summary

I’ve created a Rocket racing track but during a specific part of the track (just the start of the track) the game will give players a warning saying they’ve missed a checkpoint even though they are on the intended route. All checkpoints are set up correctly and the track numbers are in order. I’ve tried adding a few check points in between to make the distance less but that didnt fix it.
Ive linked a video of it happening

and if you need any additional information please let me know

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Drive through the track as normal and just after the first check point you will get the warning

Expected Result

Players dont get the warning when they are on the intended track

Observed Result

Players get a warning that they have missed a checkpoint and if they are too slow they are teleported back which essentially soft locks them

Platform(s)

tested on PC and PS5. it happens on both

Island Code

8767-1639-4845

Video

Additional Notes

Thanks for taking the time to help me

I have the same problem, I solved it by adding another checkpoint, near the bugged one, even if it’s still very annoying

FORT-889703 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.

The above ticket is a duplicate of FORT-867736

Please follow this thread for updates: RocketRacing Teleporters broken. Unable to Steer car

Closing this one to avoid confusion. Thank you for the report!