In what file should you add:
ETraceQueryType MyTraceType = UEngineTypes::ConvertToTraceType(ECollisionChannel::ECC_GameTraceChannel2);
In your project header file or just where you plan to use this?
In what file should you add:
ETraceQueryType MyTraceType = UEngineTypes::ConvertToTraceType(ECollisionChannel::ECC_GameTraceChannel2);
In your project header file or just where you plan to use this?