Custom Projectile Not Generating Hit Events

Hello Ghost,

I hope you are well.

Not sure if I can be of help, but the only thing I can see here from the above screen shots is that “sphere1” is not the Default Scene Root.

I could be wrong, but I believe the script runs from the root scene, so if your collision is not set as the root, it will act as if collision isn’t their.

I know when I have created projectiles in my project, I have always set the collision bounds as root, and I have not experienced this problem.

Hope this helps resolve your problem.

Regards,
FD.

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