Custom physic vehicle simulation! Project download included

@JX53mb Could you maybe change how the Character is moving? The Animations.

I thought about your question and thatā€™s what I got.
Yes, and once this booze has gone, it will be necessary to throw off the function in which the engine accelerates or is braked by its torque. Unless, of course, you decide to do the clutch.

I could use the free movement anim pack, wich have the strafing and all and look pretty good. But that would make the project heavier and the character is not the goal of this project.

Dynamic corrosion of metal with render target mask (can change in runtime)

Your vehicle system is great! What about adding particle effects like the free Vehicle Game project? Their effects are dynamic for different materials the vehicle is on and Iā€™m having trouble getting something like this to work.

Dynamic damage mapping based on real impact vectors. We store 3d vectors in render target and use it in the material(world position offset). Since the displacement occurs only in the vertex shader of graphic pipeline(gpu work), then deformations can be made in some reasonable range, since the collision model is not affected in any way and remains the same.

Is there a of applying this same physics set up but to a two wheeled vehicle? Say a mountain bike or a motorcycle? Iā€™ve been trying to but I havenā€™t gotten very far, the blueprinting is all a little above me right now. Youā€™ll likely need a PID controller to keep the bike upright, or fake it by putting invisible wheels as stabilisers

2 things. How would you go about adding a skeletal mesh instead of mesh wheels this way you can have parts like shocks and springs follow along with the suspension. And Ivan Novohilo can you show us your material blueprint setup for the dynamic damaging mapping? Thanks all in advance.

thanks alot for this.
can i ask u to make a fixed camera view that follow the car only ?

Hey its been a long time since the last update I was wondering if the project is still going ahead?

any way to add simple reverse and foward like gta

Thank you very much for your project

This is the project Iā€™m doing Modularization UE4 Modularization Vehicle - YouTube

This project wont be updated? Just to know, no requests :slight_smile:

Any updates? This is too good to stop!

Soon! Sorry I was away for so longā€¦

Awesome project you got there! Canā€™t wait for the next update.

Added link into first post for the newest update (2.8) that still run in engine version 4.17. Check out my youtube channel for the video :slight_smile:

Awesome project, i will be following the updates

Racing AI improvements! check first post for the newest video!

Made a discord server for people to be able to chat about the project in real-time!