Custom NPC Death Animations not playing

Summary

I have death animations setup like this, and since 41.20, they do not play on death.

OnBegin<override>()<suspends>:void=
    if:
        NPCAgent := GetAgent[]
        NPCChar := NPCAgent.GetFortCharacter[]
    then:
        NPCChar.EliminatedEvent().Subscribe(OnNPCEliminated)

OnNPCEliminated(ElimResult: elimination_result): void =
    if (NPCChar := GetAgent[].GetFortCharacter[], NPCAnim := NPCChar.GetPlayAnimationController[]):
        NPCAnim.Play(DeathAnimation)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

AI

Steps to Reproduce

Setup custom NPC with custom death effect set to none. This overrides the default fortnite death animation. Previously you could play an animation during this time, but now nothing plays.

Expected Result

Animation Should Play

Observed Result

Character plays idle animation then disappears after 10s

Platform(s)

All

Island Code

6134-7832-2505

We will have someone look into this for you.

Posted on behalf of Sabrina Strong, Epic Developer Programs, via the Jira Search Tool.

FORT-1126318 has been added to our ‘To Do’ list. Someone’s been assigned this task.