Custom launcher for UnrealEngine game!

It’s possible, I did it once. I needed to launch my game with custom parameters and passing data to the game to be used inside. Example. All you need to do in C++ is


int result = system("C:\\PathToMyGame\\MyGame.exe -myFirstParam=5 -mySecondParam=myUsername -myThirdParam=mypassword");

That should work I think.