[Custom Items & Inventory] Ground item don't respect stack size when pickup

Summary

If you drop two or more items separately on the floor to merge the stack size from them you only get one of the items and not the full stack size.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Steps to Reproduce

  1. Enable Itemization in the project settings
  2. Grant Items to player or spawn Items in world via Verse Itemization API (Has to be a stackable item like a mini shield that needs at least 2 items of it)
  3. Drop one item of the items to the ground
  4. Drop the second item near the first one so they merge on the ground
  5. Now pick up that item stack

Expected Result

Items picks up in the right stack amount

Observed Result

You only get one of the items on the floor not the full stack size

Platform(s)

All

Video

Additional Notes

Video shows a repo case
Only happening with Stackable Fortnite items and not custom items cause those don’t auto merge on the ground when near together.

FORT-1096242 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.