custom item_component prefabs bug with dropping and pickup breaking inventory interaction

Summary

Drag dropping or button dropping custom item prefabs having a stackable_component makes them appear at 0,0,0 instead of close to the fortcharacter. Splitting for example makes the items appear near the player.

But another issue following this is that when picking dropped or splitted items back up, the do not appear inside the FN inventory view anymore and therefore breaking the inventory interaction entirely. They are still there though as my carry ui can find them.

IMPORTANT: this seems to only be a problem for custim item_components on prefabs. works with no problems on default FN items.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Scene Graph

Steps to Reproduce

Button dropping, drag dropping or splitting a custom prefab with custom item_component makes them appear at 0,0,0 when dropping. Picking dropped or split items back up does not show in the FN inventory view

Expected Result

Items being dropped or split near the player and picking them back up makes them appear in the fn inventory ui again.

Observed Result

As explained

Platform(s)

PC