Summary
Mutator zones should clear items based on pickup lifespan, but they don’t when using custom inventory
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
place a mutator zone with a lifespan to clear items set to 1 second
Expected Result
when an item is dropped it should be cleared
Observed Result
if not using custom inventory the item is cleared, if using custom inventory it stays in the ground. The appears to be an issue with items dropped from custom inventory not registering with the mutator zone device
Platform(s)
all