Summary
I was make a custom prop that sticks to players when they trigger the vfx power up device using Niagara systems.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
create custom niagra system in uefn and add another custom prop. select the custom niagra effects in the custom effect in the Vfx Powerup device and set up a trigger when trigger is triggered the vfx is applied to the player and make the player eliminate them self and the custom prop will be removed even when the persist on elimination option is enabled
Expected Result
when the player respawns the custom VFX on the player should appear.
Observed Result
when i tried vfx is not showing when the player respawns
Platform(s)
checking the PC platform
Additional Notes
i am near the dead line of my project, the bug is the only thing that is stopping me from publishing my map.