I’m trying to add a custom console command through the GameMode, but it’s not showing up when I open the console (~) in game.
It’s declared in the GameMode header as
UFUNCTION(Exec, Category = ExecFunctions)
void RenderDemoFrames(const FString& demoName, const FString& folder, int fps);
Another custom console command that does not have arguments, however, does show up in the console.
I tried the solution here, replacing the arguments with a single TArray
UFUNCTION(Exec, Category = ExecFunctions)
void RenderDemoFrames(const TArray<FString>& args);
Which did not help. What should I be doing that I’m not doing?