Custom collision and navmesh

Hi there.

I’m having a issue with my custom VR development.

It’s an easy one, a couple of meshes with custom collisions and thats it. The problem starts when i try to put a Navmesh Bounds volume in the map. There is no way to work right, no custom navmesh (“P” key is pressed)

*custom collision check in “player collision display” UCX_NAME_00 as ue4 said…


i upload 2 screens.

1 with the “collision” config and check that works right.
2 with the 4views with just half of the custom collision working and works right with a UE4 standar CUBE.

any clue?


did you ever find a solution for this?
i have the same issues wie custom collision and navmeshes :frowning: