Hello! Is there any way to create a custom Collectable Item? I would like to create new props that can be added to your Inventory. I have made the 3D models and the thumbnails already.
Thank you!
Hello! Is there any way to create a custom Collectable Item? I would like to create new props that can be added to your Inventory. I have made the 3D models and the thumbnails already.
Thank you!
I’m pretty sure in the collectible detail tab there is an area to change the model that is used. Just keep in mind that the way the collectibles bounce up and down is part of their materials so you’ll either need to add that to your own models materials or just not have it bounce.
Thank you, I’ve been implemented my own meshes using the ‘Collectible Object’ but it only gives me the option to add “score”. I was talking about items that you can add to your inventory and use them as condition for trigger, buttons etc.
Somebody knows if is there any way to import my own meshes and replace the existing ones, or create new items from scratch?
Hi there, I work on the UEFN documentation team. I looked into this for you, and I was told that this workflow is not possible at this moment as it requires itemization support to register the custom object in the player inventory. However, it will be coming in the future.
Thank you! I’ll be waiting for this! ^^
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