I also cannot get my custom C++ components to show up in the Blueprint Add Component menu. I derive from USceneComponent, which should inherit all the same UCLASS() specifiers. I’m using version 4.8.3. Has there been any insight into this?
I also cannot get my custom C++ components to show up in the Blueprint Add Component menu. I derive from USceneComponent, which should inherit all the same UCLASS() specifiers. I’m using version 4.8.3. Has there been any insight into this?