Yes, that is exactly how Post Process materials work. The debug materials are simply applied as post process materials. These are known as “Blendables”.
https://docs.unrealengine.com/latest/INT/Engine/Rendering/PostProcessEffects/Blendables/
Yes, that is exactly how Post Process materials work. The debug materials are simply applied as post process materials. These are known as “Blendables”.
https://docs.unrealengine.com/latest/INT/Engine/Rendering/PostProcessEffects/Blendables/