Curved UI - Widget Geometry Mode

Hi, has anyone had any luck recreating a fully functional curved UI effect in Unreal? Currently I’ve got a world-space widget in my blueprint with Geometry Mode set to ‘Cylinder’ and I’ve set my “Cylinder Arc Angle” to the desired amount, that all works great. But I haven’t been able to update the angle of the arc at runtime. I can get it to change on Begin Play, but no other time. I also can’t find much written on the subject. Has anyone had any experiences working with curved widget for VR or some other workaround?

Hi, can you explain please how did you do that curved word-space widget? I need to make curved VR menu but don’t know how to start :smiley:

On your widget component under user interface, set geometry mode to cylinder an the arc angle to whatever you want.