Summary
The Material Function CurveColor_Time_of_Day (Object Path: /Game/Effects/Fort_Effects/Materials/_Functions/CurveColor_Time_of_Day.CurveColor_Time_of_Day) Does not properly pass validation when used, despite the Function itself technically being valid and publicly exposed.
This is because, inside of the the Material Function, there is this asset that does not validate: /Game/Athena/LinearColorCurves/AthenaCurveAtlas01.AthenaCurveAtlas01
Even though the CurveColor_Time_of_Day Material Function does validate, this issue causes it to become unusable.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Create a Material with the CurveColor_Time_of_Day Material Function connected somewhere inside of it.
Attach the Material to something in a Level that will allow it to be used in game / referenced by an edit session.
Launch a session or Validate the project.
Observe the Validation Issue.
Expected Result
There are no validation issues caused by this exposed Material Function.
Observed Result
“/Game/Athena/LinearColorCurves/AthenaCurveAtlas01.AthenaCurveAtlas01” is flagged as invalid during validation and therefore does not allow the project to validate when using CurveColor_Time_of_Day
Platform(s)
All / PC (UEFN)
Additional Notes
This can likely be solved by adding /Game/Athena/LinearColorCurves/AthenaCurveAtlas01.AthenaCurveAtlas01 to the allow list.