When in Animation mode all the curves for all the controls of the selected rig are visible. It would be great if there was an option to see only the curves for the selected controls.
Even better if we could isolate certain curves from selected ones to edit only those and toggle isolation on and off as shown in the video attached
Fred Nillson showed me how to do this. Enable the check box " Link Filters with Curve Editor".
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Keep in mind this requires you to filter the Sequencer to only show the controls you want as well, because this will show whatever is in the Sequencer.
Hi, was this option removed ? trying to find it in UE 5.7 and not having much luck.
To clarify what I’m looking for is a way to have the curve editor -only- show me the animation curves for the selected Control Rig control as I select each one (typical Maya curve behavior for animators), instead I always seem to get the entire hierarchy of the rig showing in the Curve Editor but I do get the intended behavior in the Sequencer Window and I have syncing turned on I believe.
Any help appreciated, character animator trying to orient myself in UE!