Hi guys i have an idea for a feature in my game that is kind of hard to search for tutorials for i will try my best to explain …
ok so when my player is next to a body of water with a fishing rod in his hand i want to be able to spawn a crosshair system that is locked in the z axis but can move across the surface of the water so that the player can choose an area place their float i have no idea how to begin searching for this kind of feature . what should i be looking into guys any help is greatly appreciated