Currently, I’m facing some technical challenges in Unreal Engine and would greatly appreciate expert assistance. Issues like implementing Shell Fur effects and achieving certain complex material workflows have been unresolved for a long time. Since I don’t have peers around me who specialize in UE, progress has stalled. If you’re willing to help, feel free to DM me. Please note that this would be a paid collaboration—I’m happy to compensate for your expertise and time.