Hi everyone,
I have a really strange problem that I never saw before. I have a specific asset (a small plant) that when I place manually in the world has a perfectly normal culling but if I place that very same asset in the Foliage tool and then place some of its instances in the world using the Foliage tool, the culling behaves differently and very agressively. Specifically, the leaves disappear way too early, even though the stem remains, which is even stranger. The stem behaves the same in or out of the Foliage tool, but the leaves behave differently. I don’t understand…
I tried unchecking auto computed LOD, screen size to 0 or other values, I did all sorts of things I could think of, to no avail. Both leaves and stem are really simple materials, nothing fancy (a texture, some SSS, some wind, a normal and that’s it).
Any hints, please? Thanks a lot.