Hi everyone I am trying to optimize my game using the Cull Distance Volume but the Cull Distance Volume seems to not work, am I doing something wrong?
It looks like You trying to use the Cull Distance Volume with BSP geometry. It doesn’t work with this. You need to convert BSP into the Static Mesh first. https://answers.unrealengine.com/questions/374621/how-to-use-distance-culling-for-bsp-brushes.html
Thank you so much! That seemed to do the job! Have a great day!