Crytek is changing because they killed their community yet again (translation they milked the indies for all they had yet again)
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Cryengine 3 they killed their community and burned a lot of indie developers
They went to steam and promised to change - yet again they killed their own community
Now they are going back to step one and again repeating we have changed. Of course they keep the same crappy pipeline and EULA -
How much did Star citizen get from kickstarter, 65-75 million? The game is not even fully released yet but when you talking that kind of money it better look good
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If you think the Cryengine EULA is like UE4 or Unity you clearly have not read it. It is filled with, well if you do “this” we can stop you double talk without ever really saying what “this” is. Think I am wrong, then please explain to me how it is possible crytek can not even explain their own EULA. You read that correctly Crytek can not even explain their own EULA, that is how complex it is. Head over to the steam forums and look at the discussion back when Cry released on there
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Zero percent royalties? that’s except when you consider how much more you have to pay for Photoshop, Maya 3dmax, support and other tools to make your game. The 5% Epic wants is chicken feed compared to paying for all that
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So if you want to ignore the companies history that is fine, but please spare me the “calm down” bs. No one is excited or going over the line, I am simply stating the facts that anyone can easily look up
The only thing Cryengine creates is dead communities, burned indie developers. Go find me a list of indie games made on cry engine 3; it has been on steam for awhile now