[=KillingWord;494256]
that editor sure does look nice but with the crossoperability these days, cant say its indispensable.
i am personally more excited by procedural level design -
coupled with houdini engine which i think went free two days ago, its hard to beat the epic momentum.
btw - go get that houdini engine seriously.
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I love procedural stuff too. It’s such cool tech sometimes!
Offtopic for a nudge but how quick is the cooking and update of Houdini assets in Unreal?
I watched the demo ofc. and can’t make up my mind on it.
Is it highly usable or just more of a gimmick for the moment?