[=Stormwiz;494234]
Both Cryengine and Lumberyard will never get the audience expected simply because they are still thinking with old school mentality. Epic has the greatest engine not because is the highest fidelity (which could arguably be) or the strongest community support which it does, because of Blueprint. Until they get the head out of the clouds it would remain a black box for coders and artist will steer 180. Is simply kryptonite for artist and a pain the *** for coders.
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Yeah but that’s exactly why it’s a pity they struggle so much staying even marginally above the radar.
I don’t have particular high hopes for the future of CryEngine either but every so now and then I throw quite the envious look at the stuff it can (and already could years ago) do where UE4 -hopefully- will catch up one day.