Crossed Faces "Error"?

Hi everyone!

I’m having this problem in some meshes that are close to each other but are not pasted, there is a space between them. This same scene I made in another project in desktop mode, this error did not appear, when I recreated it to use in a project in VR mode, this problem arose. Both projects have the same lightmaps resolution settings and quality settings. I used GPULightmass!

Can anyone tell me how to fix this? When I approach it it shows correctly and when I am distancing myself appear these faults.


Hi ZacD, that’s what I thought at first. but had already corrected this mesh approach in 3dsmax before exporting with the datasmith.
This scene is working fine, but as I had to do it again for VR mode this problem has arisen. Please see attached how the project works and without any “Z-fighting”.