Voice chat becomes unstable (cutting in and out) when many players are in the same match (around 25–30+ players).
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Audio
Steps to Reproduce
Join a Creative map that supports a large number of players.
Start or join a session with many players (at least 25–30 players).
Use the in-game voice chat.
Speak with other players.
Notice that the voice chat starts cutting in and out and becomes difficult to understand.
Expected Result
Voice chat should remain stable and clear regardless of the number of players in the match.
Observed Result
Voice chat becomes unstable when many players are present, causing frequent audio cuts and making communication difficult.
Platform(s)
All
Video
Additional Notes
This issue seems to be related to the number of players in the session. It does not occur in smaller lobbies. The problem significantly affects communication and gameplay when playing in large player maps.
This issue mainly affects Roleplay (RP) maps, where proximity voice chat is essential to gameplay.
Since July, this is the third occurrence of malfunctions related to voice channels, indicating recurring instability.
Roleplay holds an important place in the French-speaking community, with significant presence in France despite having less weight internationally. For us French-speaking creators, proximity voice chat is a fundamental pillar of our creative approach.
As it stands, this bug makes my experiences—and those of my peers—difficult to use, if not completely inoperable.
A priority response and a long-term fix are necessary.
On behalf of the entire French RP community, thank you for taking this issue into account.
Oui, j’ai exactement le même problème de mon côté. Dès qu’il y a du monde, le chat vocal de proximité devient vite surchargé et c’est compliqué de suivre les conversations.
Merci d’avoir fait la vidéo pour en parler
Et merci à Epic Games de prendre ce genre de retours au sérieux, parce que ça impacte vraiment beaucoup de maps RP — on est nombreux à être concernés.
En espérant que ça puisse être amélioré rapidement !