Critical | Verse - Iterating an array containing cinematic_sequence_device causes network crash (Logs attached)

When iterating an array containing cinematic_sequence_device with a for loop in Verse, the game will crash and cause a network timeout.

Here’s the verse snippet that caused the dropout:

(CineNum -> Cine : CloseUpCinematics) {Cine.Stop()}

Removing this line stopped the network timeout.

FortniteGame-backup-2022.12.01-11.30.11.rar (180.9 KB)

Hi @AxelCapek

Thanks for calling this out, much appreciated!

We’ve managed to identify the underlying issue causing the crash, and a fix has just been prepared which should resolve the problem.

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