CRITICAL: VERSE DEVICES: Non-spatially loaded actor <VERSE DEVICE> references Spatially loaded actor <ACTOR>

Summary

My map does not validate because verse devices are not spatially loaded and can’t reference other spatially loaded assets. There is no way to fix this because some of the assets do not have a ‘Is Spatially Loaded’ check box.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Place a verse device that references an actor for which you can not check ‘Is Spatially Loaded’

Expected Result

Map should validate.

Observed Result

“Non-spatially loaded actor VERSE DEVICE references Spatially loaded actor VARIES”

Platform(s)

PC

I suggest finding those objects via Gameplay Tags at runtime, instead of hard referencing them in editor.