CRITICAL - Verse Devices are not spatially loaded anymore

Hey everyone!

I wanted to follow up here with some clear steps to take to address this issue. For any maps that are still experiencing these errors, here are the steps to resolve / mitigate.

Steps to re-save all the Verse Device instances manually:

  1. Relaunch UEFN.
  2. Open affected project.
  3. Select all the Verse Device instances in the Outliner.
  4. Right-click on the select actors and then choose to Save Selected Actors(s).
  5. After that the non-spatial actor errors will be cleared.
    (Optional) Creators can simply load recent levels to check if the errors are cleared or not, the errors would be displayed when the map is loaded.
    FixNonSpatiallyLoadedActors_Step3_Optional_ReloadLevelToTestFix

Apologies for the inconvenience and confusion this has caused, please don’t hesitate to reach out on this thread if you have any additional concerns or are having issues clearing out the errors. Thanks yall!

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