[CRITICAL] v27.00 broke all guards pathfinding for freeroam and patrol paths (Probably other AI aswell)

Update on this issue again, with 27.10 released today, the issue should have been resolved and you don’t need to manually update the Can Ever Affect Navigation property again to fix this issue.

Sorry for the inconveniences it introduced, we are working to improve the process to capture unexpected issues like this for upcoming releases.

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