I witnessed this issue yesterday on a contracting project and was confused why my local git repository was missing. Today I witnessed it firsthand how the checking in process wiped multiple folders and files right under my nose. I even saw how the files and folders disappeared in the project root folder.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Unreal Revision Control
Steps to Reproduce
Not verified:
Place certain files that are ignored by urc (using .urcignore) into the project root
Do some changes and try checking in (those files should not appear in the checking in list)
Expected Result
URC should ignore some of these local files. It should not delete them!
Observed Result
URC deletes files and folders which it shouldn’t touch.
Just reproduced it again on my end. I restored the files, then checked in a project change and URC deleted all these files again. In the past there was no such issue, it feels like it was introduced with v40.20 or the followup intermediate patch. This is not acceptable!
Hopefully it won’t take too long as this new behavior is very painful to say the least. I’ve been using git for almost 2 years alongside urc without any such issues. Git saved my projects way too many times where urc’s workflow simply was very inconvenient, especially when it comes to reverting partial text file changes.