[CRITICAL] Project can not launch session

Reference ID

108c37b3-4d06-812b-584a-72a4e848ed8e

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Summary

Ensure condition failed: ActorClass [File:D:\build++Fortnite\Sync\FortniteGame\Source\FortniteGame\Private\Creative\FortPlaysetItemDefinitionComponent.cpp] [Line: 105]

Steps to Reproduce

Trying to launch sesion

Expected Result

Session launched

Observed Result

Critical errors

Platform(s)

windows

Additional Notes

LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: ActorClass [File:D:\build++Fortnite\Sync\FortniteGame\Source\FortniteGame\Private\Creative\FortPlaysetItemDefinitionComponent.cpp] [Line: 105]
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ff79fa529ec UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79fa69e22 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff797212482 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79863ae14 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79ae4bf72 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79ae39709 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79ae4565e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79ae46f8b UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7a8495f85 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7a8a19987 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7a8a0175d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7a8a01458 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79dc57980 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79dc6bbd7 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff78efa8bd0 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff79930949a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7992e55e8 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff78efc494c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7993e6d1e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798bd3595 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798bdc1cd UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798bce0dc UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798bd351f UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798bdc1cd UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798e2c439 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798e35900 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798e3598a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798e36970 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff798e40c24 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff7abb55f02 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007fff8722257d KERNEL32.DLL!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007fff8884aa58 ntdll.dll!UnknownFunction
AssetCheck: Error: [AssetLog] /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog] /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog] /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog] /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog] /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog] /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog] /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: /GunGame_Infinito/GunGame_Infinito Warnings logged while validating asset
Script Stack (0 frames) :
AssetCheck: Error: /GunGame_Infinito/GunGame_Infinito Errors logged while validating asset === Handled ensure: ===
Ensure condition failed: ActorClass [File:D:\build++Fortnite\Sync\FortniteGame\Source\FortniteGame\Private\Creative\FortPlaysetItemDefinitionComponent.cpp] [Line: 105]
Stack:
[Callstack] 0x00007ff79fa529ec UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79fa69e22 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff797212482 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79863ae14 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79ae4bf72 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79ae39709 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79ae4565e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79ae46f8b UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff7a8495f85 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff7a8a19987 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff7a8a0175d UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff7a8a01458 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79dc57980 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79dc6bbd7 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff78efa8bd0 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff79930949a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff7992e55e8 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff78efc494c UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff7993e6d1e UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798bd3595 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798bdc1cd UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798bce0dc UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798bd351f UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798bdc1cd UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798e2c439 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798e35900 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798e3598a UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798e36970 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff798e40c24 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007ff7abb55f02 UnrealEditorFortnite-Win64-Shipping.exe!UnknownFunction
[Callstack] 0x00007fff8722257d KERNEL32.DLL!UnknownFunction
[Callstack] 0x00007fff8884aa58 ntdll.dll!UnknownFunction

I just found that if I click on the Level asset on content, the level load again and the some errors are solved

imagen_2024-01-18_201727290

Nevertheless, I cant launch it.

AssetCheck: Error: [AssetLog]  /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog]  /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog]  /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog]  /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog]  /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog]  /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset
AssetCheck: Error: [AssetLog]  /GunGame_Infinito/GunGame_Infinito : FortPlaysetItemDefinitionComponent is ineffective because this type of actor cannot be in a playset

It happened to me too. I can launch it if I press Push Changes/Launch Session again, but every time it will say project validation error (must launch twice every time). My log is pretty much the same as above.