Hey,
There’s currently a bug that applies health multipliers on player built structures. The problem is that these multipliers are set by default to x1.01 (or more) and CAN’T be set to x1.0. You can access to these values in the “settings” tab in your island settings.
This result in structures built by players having more than their usual HP and is a serious deal, especially in practice game modes.
Note that this issue appears on an acount that has beta access, I can’t see these settings on a “normal” account.
Edit, this issue seems to not appear only on beta accounts. It’s very frustrating as this setting still can NOT be set to x1.0 manually, unless we convert the map to a UEFN project.