Summary
Since a few months back, assets like RustBucket Stairs Rail A C will flip tranform when on a published code if “mirrored” is enabled on them.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Place down 4 “RustBucket Stairs Rail A C”
On two, set blue scale to -1
Select all four and disable “mirrored”, then select 2 (one with normal scale, one with blue scale to -1) and enable mirrored option
Mark their positions and facing direction with another prop so that you remember how they face
Publish and private code and test
Expected Result
All stairs face the placed direction
Observed Result
At least one stair will be facing the wrong direction on a published code only
Platform(s)
pc