[Critical] FN props that have "mirrored" option enabled flip transform in published codes [Regression]

Summary

Since a few months back, assets like RustBucket Stairs Rail A C will flip tranform when on a published code if “mirrored” is enabled on them.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Place down 4 “RustBucket Stairs Rail A C”
On two, set blue scale to -1
Select all four and disable “mirrored”, then select 2 (one with normal scale, one with blue scale to -1) and enable mirrored option
Mark their positions and facing direction with another prop so that you remember how they face
Publish and private code and test

Expected Result

All stairs face the placed direction

Observed Result

At least one stair will be facing the wrong direction on a published code only

Platform(s)

pc