[Critical] Extreme lag / performance problems on UEFN islands with creatures & wildlife while building enabled

Update 6: After deleting nearly everything besides the default world grid cube floor and 5 creature spawners the rubberbanding goes away => Conclusion: when either removing most of the map the lag goes away of leaving all of the map and only removing creature spawners / wildlife it is clearly the creature / wildlife spawners that is the cause in combination with props, landscape and other devices

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