Hey guys, having trouble with this sound asset when running the shipping dedicated server of the game, which was converted from a UE4 project to UE5. The asset works just fine in the UE5 editor and the builds/cooks/packs successfully, but when I try to start the game’s dedicated server, I get:
Fatal error: [File:C:/Users/Test-Rend/Desktop/UE5/Engine/Source/Runtime/CoreUObject/Private/Serialization/AsyncLoading.cpp] [Line: 3246] [2021.07.22-17.07.29:812][ 0]LogWindows: Error: SoundWave /Game/SurvivalGameKitV2/Sounds/Wav/S_Click1.S_Click1: Serial size mismatch: Got 52, Expected 3724
Log.txt (48.5 KB)
Tried re-saving and renaming + re-saving the asset, didn’t help. Any other ideas to try? Thanks in advance.