CRITICAL ERROR RETURNS: FATAL ERROR - What do these mean?
[2024.03.20-03.40.42:930][837]LogWindows: Error: === Critical error: ===
[2024.03.20-03.40.42:930][837]LogWindows: Error:
[2024.03.20-03.40.42:930][837]LogWindows: Error: Fatal error!
[2024.03.20-03.40.42:930][837]LogWindows: Error:
[2024.03.20-03.40.42:930][837]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x00000138412c9de0
[2024.03.20-03.40.42:930][837]LogWindows: Error:
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7db580487 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7e3767465 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7e3768bd0 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7db65900d FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dbe74668 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dbe46041 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dbe45f68 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dbe45fea FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7db65900d FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dbe78061 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dbe77e17 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7db683a77 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7db682d53 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dc131ea9 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dfb72304 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dcba66b3 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7de640e8c FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7e120ae8b FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7e120bc42 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7df51f068 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dd90a023 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dd909d9b FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7dd9099b7 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ff7deca6566 FortniteClient-Win64-Shipping.exe!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error: [Callstack] 0x00007ffd5â– â– â– 257d KERNEL32.DLL!UnknownFunction
[2024.03.20-03.40.42:930][837]LogWindows: Error:
[2024.03.20-03.40.42:957][837]LogExit: Executing StaticShutdownAfterError
[2024.03.20-03.40.42:960][837]LogWindows: FPlatformMisc::RequestExit(1, LaunchWindowsStartup.ExceptionHandler)
[2024.03.20-03.40.42:960][837]LogWindows: FPlatformMisc::RequestExitWithStatus(1, 3, LaunchWindowsStartup.ExceptionHandler)
[2024.03.20-03.40.42:960][837]LogCore: Engine exit requested (reason: Win RequestExit; note: exit was already requested)
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Stability
Summary
I closed my project. Verified Files using Epic Games application.
Opened my project and noticed all Fortnite assets and devices were removed from my content browser due to a bug.
In the Viewport, the Outliner, and Content Browser within all of my completed projects.
This randomly occured March 16, 2024, after “Verifying files” last night and opening the project.
UEFN Fortnite Assets, Devices, Prefabs, Galleries, and Materials and Textures are all missing from each and every one of my projects.
The worst part is when I Select Repair in the right panel above the Outliner window, all of my devices are gone, and it is unusable.
I just published my game prior to this.
These output logs do not seem to be explaining the culprit of the issues with Source Control and Repairing, or what caused this when I verified files, but I do know that it seems to be searching in a AssetSubsystem GetAssetClassInfo(InAssetData) on my D:\ Drive which I have no fortnite data in that Drive, and I am wondering how to force the engine not to seach for Fortnite Assets on my D:\ Drive.
I have never changed my drive letter path nor the project folders location to the D:\ Drive. This was automatically caused by just Verifying Fortnite and UEFN.
Class Selector For Example
Steps to Reproduce
To Reproduce unfortunately all I had done was launch a session, publish public, Fortnite client crashed repeatedly, then I closed the project, closed UEFN. Opened other projects and tested Fortnite client crash. Client did crash. Closed Project and UEFN. Opened Epic Games App. Verified Apps UEFN and Fortnite. opened projects, ALL 1900 Fortnite Assets and Devices were deleted from the outliner, content browser, and viewport without a trace. The Outliner error at the top of the window said Repair, then a loading task said Source control 0/100% then it completed, and said could not repair the issues.
Expected Result
I expect to be able to use UEFN again. And Hope that all Fortnite devices and content will return to the content browser and all of my projects.
Observed Result
There are no Fortnite assets, devices, materials, or textures at all in any of my projects.
Platform(s)
Windows
Island Code
7385-3224-0691
Additional Notes
This is a UEFN issue I just need help redirecting the AssetSubsystem to my C:\ Drive somehow, I have no idea what made it search for the D:\ Drive after verifying files with the Epic Games App. I am unable to work in UEFN until this is fixed.
Additionally when I synced to a previous Revision Control it made no difference. All Fortnite Assets are Missing from the Content Browser.