Critical- Cooker Crash when trying to load level in Fortnite after recent update

12:09 ERROR: The Server failed to install the new version of your content!

Cooker had an error while cooking this project. Error: errors.com.epicgames.cookplugin.cookfailureoutofmemory, An error occurred while communicating with the game servers (LogWindows: Error: appError called: Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 241]

LogShaderCompilers: Error: SCW 1 Queued Jobs, Finished 0 single jobs

LogShaderCompilers: Error: Job 0 [Single] M_Character_Master/Default/FLocalVertexFactory/FAnisotropyVS/0:/Engine/Private/AnisotropyPassShader.usf VF ‘FLocalVertexFactory’ Type ‘FAnisotropyVS’ ‘/Engine/Private/AnisotropyPassShader.usf’ Entry ‘MainVertexShader’ Permutation 0

LogShaderCompilers: Error: ShaderCompileWorker crashed!

LogShaderCompilers: Error: Expecting ShaderCompileWorker Single Jobs 83, got 0 instead! Forgot to build ShaderCompileWorker?

LogShaderCompilers: Error: ShaderCompileWorker returned 0 single jobs, 1 expected

LogShaderCompilers: Error: Expecting ShaderCompileWorker Pipeline Jobs 80, got -1 instead! Forgot to build ShaderCompileWorker?

LogShaderCompilers: Error: Worker returned 62834208 pipeline jobs, 0 expected

LogShaderCompilers: Error: ShaderCompileWorker terminated unexpectedly! Falling back to directly compiling which will be very slow. Thread 70.

LogShaderCompilers: Error: SCW 1 Queued Jobs, Unknown number of processed jobs!

LogShaderCompilers: Error: Job 0 [Single] M_Yuki_R_eye/Default/FLocalVertexFactory/FLumenCardPS/0:/Engine/Private/Lumen/LumenCardPixelShader.usf VF ‘FLocalVertexFactory’ Type ‘FLumenCardPS’ ‘/Engine/Private/Lumen/LumenCardPixelShader.usf’ Entry ‘Main’ Permutation 0

LogThreadingWindows: Error: Runnable thread Background Worker #13 crashed.

LogWindows: Error: begin: stack for UAT

LogWindows: Error: === Critical error: ===

LogWindows: Error:

LogWindows: Error: Fatal error: [File:D:\build++Fortnite\Sync\Engine\Source\Runtime\Core\Private\GenericPlatform\GenericPlatformMemory.cpp] [Line: 241]

LogWindows: Error: Ran out of memory allocating 67108864 bytes with alignment 1. Last error msg: The paging file is too small for this operation to complete…

LogWindows: Error:

LogWindows: Error:

LogWindows: Error: [Callstack] 0x00007ff7139a868d FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff7139bee03 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713a3aaaf FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713a3c439 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713a3c7d3 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff6fe573e8b FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff707d8fa9d FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff707d8fd32 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff70e322114 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff70e3149a9 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff7130c81fb FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff7130cd357 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff6fc4e9e2e FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff6fc4e9c4e FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff711cb3883 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff711cb3883 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff6f9c9cd34 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff6f9ca1da3 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff71396d69c FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff71396d586 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff71395a178 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713986922 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713964890 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713a41b2b FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713cd80d2 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ff713cd0320 FortniteContentWorker-Cmd.exe!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ffbae5c7974 KERNEL32.DLL!UnknownFunction []

LogWindows: Error: [Callstack] 0x00007ffbd91aa2f1 ntdll.dll!UnknownFunction []

LogWindows: Error:

LogWindows: Error: Crash in runnable thread Background Worker #13

LogWindows: Error: end: stack for UAT SentryEventId=900c229514a245878c4f39c511090189)., CookJobId:21ca4d4b-6bf2-4dfb-b064-c74c3399515a, Unknown

The above is the error I get when I try to load my Island in Fortnite. Was not happening previously until I recently reopened the file after an update. Any help with this would be appreciated. I can not playtest my level at this time.

Hi @ChromoAndrew thanks for bringing this up. The team is aware of this issue and they’re working towards a fix. The issue seems to be that big projects can cause the cookers to run out of memory as shown in your stack trace. We’ll keep you updated.

Okay cool thank you.