Critical - Constant crashing without a reason

I updated my PC to windows 11 and after going to UEFN and editing for a bit, my editor will randomly crash. This crashing error happens mostly when flying, or doing simple tasks, nothing too extreme. This is the error that comes up after crashing:

LoginId:8acf07364f066d93b22b678631479516
EpicAccountId:b5c017b2bc9541dab9832b1a1824110f

Fatal error: [File:Unknown] [Line: 868] CurrentQueue.Device->GetDevice()->GetDeviceRemovedReason() failed at D:\build++Fortnite\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Submission.cpp:929 with error 887A0006

UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
UnrealEditorFortnite_Win64_Shipping
kernel32
ntdll

@Rynex_FNC is also experiencing this issue with the same project and getting the same error code.

Yep, this has been happening mostly today and it’s making it really hard to work without having to restart and lose progress.

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Hey there @Im_Haunted and @Rynex_FNC this particular crash is a GPU crash. Could you please make sure your GPU drivers are up to date? @Rynex_FNC I think we’d tried this already for a separate issue but if you could both double check again that would be great. Thanks.

Drivers are up to date on both. Is that the only fix?

Drivers are up to date. I haven’t had this issue until I updated to Windows 11 and hoping that has something to do with it…

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Rolling back to windows 10 helped the issue.

This appears to be a Windows 11 only issue as well.