When reaching the peak of a jump with Chapter 5 movement (which is Current BR in the settings) the player hitches up and down and it also shortens jump height. This issue gets worse after a respawn and also hitching appears when moving backwards or diagonals after that respawn. This happens in any creative map that uses “Current BR” movement but you can see it clear in 7839-0559-0614
Steps to Reproduce
Using Chapter 5 movement in a map, simply jump.
Expected Result
Player should not hitch while moving and jump should be a full jump
To add onto this, it worsens when using Respawn function via code. Most maps use Chapter 4 movement in island settings to fix this, but even Chapter 4 has hitches when strafing sideways and backwards.