CRITICAL: Chapter 5 (Current BR) Movement Causes Hitching While Jumping

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Other

Summary

When reaching the peak of a jump with Chapter 5 movement (which is Current BR in the settings) the player hitches up and down and it also shortens jump height. This issue gets worse after a respawn and also hitching appears when moving backwards or diagonals after that respawn. This happens in any creative map that uses “Current BR” movement but you can see it clear in 7839-0559-0614

Steps to Reproduce

Using Chapter 5 movement in a map, simply jump.

Expected Result

Player should not hitch while moving and jump should be a full jump

Observed Result

Hitching will jumping, shortened jump height

Platform(s)

PC

Island Code

7839-0559-0614

It should be noted that the amount of the effect varies in different lobbies, it’s not completely consistently bad or good.

The status of FORT-745649 incident has been moved from ‘Ready for QA’ to ‘Closed’. Resolution Reason: ‘Duplicate’

Also want to add that it affects the character walking backwards in some cases too.

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We are having this same bug in our low gravity sniper one shot map, tried reverting to old movement but still couldn’t get it fixed

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To add onto this, it worsens when using Respawn function via code. Most maps use Chapter 4 movement in island settings to fix this, but even Chapter 4 has hitches when strafing sideways and backwards.

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