After the update, in our project we have setup some arrays of structs. There is some issue where trying to add elements now, just clicking the + button in the (add new element) simply crashes the engine. So whole systems we built are now in unusable. Setup is pretty simple, in a class we hold an array of a classes, that class that holds an array of structs. This worked perfectly fine until after the update, perhaps some kind of serialization issue.
Seems similar to this issue: [CRITICAL] UEFN Crashes when there is a "block:" clause in verse - 26.00
Crash report says nothing much.
Crash report:
LoginId:2ebf6bc048d90c66a1791e90463d430a
EpicAccountId:54e81dc69c2c4dc3b1260f3307c9a60f
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000000
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kernel32
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