[Critical] Adjusting sound effects in game messes up audio in sequence

Please select what you are reporting on:

UEFN

What Type of Bug are you experiencing?

Level Sequence / Audio

Summary

When using audio in a sequence

If a player adjusts sound effects volume in game it restarts the audio from the beginning.

If you have multiple tracks in the same sequence the next one still plays at the right time.

So if you had 2, 3 minute songs and adjusted your volume a minute into the first song the first song restarts and plays for 2 more minutes until the second song is supposed to start.

Steps to Reproduce

Add tacks to a sequence, load into session, adjust sound effects volume and apply

Expected Result

track continues normally

Observed Result

current audio track restarts

Platform(s)

windows 11