Creature Spawners visible even when marked 'invisible' after 39.10

Summary

We have large number of creature spawners in our map. All these creature spawners have ‘spawner visibility’ marked as OFF.

We have a small number of spawners that use a simple script to enable / disable them based on players in a volume.

Since the 39.10 update, the spawners that use this simple enable/disable script are now visible at all times. The spawners that do not use this script (but have the exact same device settings) are invisible as intended.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a creature spawner device (not enabled at game start) with spawner visibility as OFF.
Put it inside a volume device
Write a script that checks if players are in the volume, and if they are, enable the spawner. If there are no players, disable the spawner.

Expected Result

Creature spawner device should be invisible

Observed Result

Creature spawner device is visible

Platform(s)

PC (not tested on others)

Island Code

9135-6797-0922

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FORT-1032265 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.