[CreativeModalDialogueViewmodel] Is missing if the widget is created from the conversation device

Summary

see title

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

UI/Tools

Steps to Reproduce

In a conversation device, search “mo” and click the + icon to create a new custom modal widget.
In the new modal widget, add a loud button and go to bindings.

Expected Result

you can expand CreativeModalDialogueViewmodel

Observed Result

there is no CreativeModalDialogueViewmodel

Platform(s)

Windows

Thank you, @latunda - getting someone to take a look.

Hi again @latunda we were unable to get a repro on this here, could you perhaps record a video and send us logs? It worked properly when our team tried it.

Variant1 was created from the conversation device, you can see it is missing the model in the small window while my other widget has it, I can open it and browse.

NewModalDialogVariant1.zip (4.9 KB)

1 Like

Thank you!

FORT-1044532 has been ‘Backlogged’. This is an issue we’d like to address in the future.