Summary
In the beacon device the “beam” doesn’t enable and seems to be invisible
Holo Barriers with a texture like “Nebula” or any Texture seems to have a very low render distance
The Explosive Device Seems to have physics enabled on it even though it shouldn’t
the Explosive Device explosion has a low render distance
the VFX Spawner Has a very low render distance when spawning VFX
Damage Volumes don’t Work with Creatures & manager setting the creatures health to 20 and the damage volume to 80 the damage volume will do 10 damage to the creature instead of the intended value
Skydive Volumes don’t let the player dive down or up when inside them and sometimes locks in the player in zone when it shouldn’t
Overlord Spire & Spire Devices Music Plays at a higher Volume than Intended & cannot be turned off unless the device is deleted
Creative 1.0 render Distance for All Props Seems to Low to very low depending on the size on the prop
Barriers with a large size set doesn’t allow you to place them down and forcing a placement makes a barrier appear in the previous location
The radio In vehicles Appears to not be working correctly when Turned off and on in quick succession
the VFX powerup “Glow” Effect does not work and seems to be invisible
starting and ending the game while in fast iteration mode will cause the game to soft lock and you will have to restart the game
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Steps are listed in the bugs
Expected Result
The bugs say what they shouldn’t be doing
Observed Result
What the the text above says
Platform(s)
PlayStation 5 Xbox series X
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Additional Notes
The image provided is more creative bugs
