Summary
Creating a asset from “Create Material Instance From Base Material” creates a invalid asset.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Open up your Project
- Right Click to Create a new asset
- Select “Create Material Instance From Base Material” under Material
- Use the created material in the level.
- Run a validation check.
Expected Result
Asset validates like normal
Observed Result
Asset will not validate due to the parent material “Fortress_BaseMaterial” not being allowed in UEFN.
Platform(s)
Any