looking to extend the functionality of either the scene importer or the default fbx importer. to include option for building a custom actor blueprint from pre-made blue print class. i have a blue print class that has some custom components on it that need to be pre-configured in a certain way, as well as there location set specifically with in a folder structure. i would like to automate these steps for the rest of my team, so that i does not cause errors with intrinsic functionality.
the other half of this would be to package it in to a plugin for portability