So I have been messing with particle systems and want to try to create at least fire and air bending particle effects in the popular cartoon series Avatar: The Last Airbender (rock will probably be mostly static meshes and water being a mesh controlled by a spline). Firebending is more of 1 single entity of fire that can expand or shrink based on the power behind it. Air is this translucent ribbon type particle that moves in a flowing motion, but can be created with bursts.
I know these are terrible explanations, but i am no artist and was looking for pointers on how I would go about doing this. If you would like more explanation I would be glad to expand upon it, or just try googling firebending or airbending!